OTC Games

In development · TestFlight beta

PlayDraft

Take the best mechanic in fantasy sports and point it at everything else. Snacks. Movies. Super powers. Whatever your group argues about.

  • iPhone
  • 3–8 players
  • Free to play
  • One sitting
Request a beta invite

Not on the App Store yet. PlayDraft is in TestFlight while we finish the season-one build.

The idea

Draft anything.
Settle the debate.

Everybody has the argument. Best pizza topping. Greatest sitcom. Who'd actually win with invisibility. PlayDraft turns it into a real draft. On the clock, snake order, no take-backs. Then it hands down a verdict before anyone loses interest.

No season commitment. No fantasy-football spreadsheet. One draft, one sitting, one champion.

How a draft plays

Four steps from "I've got a take" to a share card in the group chat.

  1. Pick a pack

    Choose a DraftPack: Snacks, Movies, GOAT Athletes, Recess Games. Or write your own topic from scratch.

  2. Set the rules

    Field size, roster size, snake order, pick clock. Start now or schedule it for the weekend.

  3. Draft on the clock

    Snake-order picks off a live board. Search the pack, queue your targets, and steal before someone else does.

  4. Crown a champion

    The board fills and the strongest roster is crowned instantly. Then you share it and the real argument starts.

Four ways to run it

Same draft, different stakes. Whoever opens the room covers it, and everyone you invite drafts free.

  • Standard

    3–8 players · Default

    The everyday draft. Build a roster, and the winning board is decided by the Confidence Pool: the live pick-rate data behind every item in the pack. The result lands the second the board fills.

    Winning pays DraftCoins, and a win always covers your next ticket.

  • Casual

    3–8 players · No winner

    For when a scoreboard would ruin it. Nobody gets declared the winner. The boards go out to the group and a Settle It poll lets everyone weigh in on who drafted it best. Two, eight, or twenty-four hours on the clock.

  • Competitive

    10 players · Ranked

    A fixed ten-team field that auto-starts the moment the room fills. Six categories plus two flex picks, every time. Podium finishes score season points, and where you land across the season sets your rank.

    Capped at twenty ranked drafts a season, so nobody grinds their way to the top.

  • Custom Draft

    3–8 players · You author it

    No pack, no list, no limits. Name the topic, and every single pick is a free-text write-in. Duplicates get blocked, so once someone takes it, it's gone. This is where the genuinely unhinged drafts happen.

Set the rules

The host tunes the draft before anyone picks. Everything here is a real setting in the app.

Draft type
Category Draft takes one pick from every category in the pack, plus up to two flex picks. Open Draft lets you take anything from the pack, any round.
Field size
3 to 8 drafters, six by default. Ranked runs a fixed ten-team field.
Roster size
3 to 8 picks each. Category drafts size themselves from the pack, capped at eight rounds.
Pick order
Snake by default. Order reverses every round, so the last seat picks back-to-back. Turn it off for straight linear order.
Pick clock
Fast drafts run 2 or 5 minutes a pick. Slow drafts run 8 or 24 hours, with an overnight pause so nobody loses a pick at 3am.
Timing
Start immediately or schedule up to a week out. Miss your clock and the board auto-drafts for you, so one quiet phone can't stall the room.

Twelve packs at launch

Every pack is free. There's nothing to unlock and nothing to buy. Each one is hand-sorted into categories so a Category Draft actually holds together.

  • Movies 756
  • Musical Artists 820
  • GOAT Athletes 483
  • Snacks 171
  • Sitcoms 164
  • Ice Cream 114
  • Super Powers 106
  • Pizza Toppings 100
  • Recess Games 100
  • Soda 96
  • Fast Food 91
  • Custom Draft you author it

Scary Movies wakes up every October. More packs land as the seasons roll. Packs built around real people are unofficial fan packs, free forever, and not affiliated with anyone in them.

DraftLab, for the days nobody's around

A solo arcade of drafting mini-games. It's the practice range, and every round you play sharpens the data that crowns real drafts.

  • Daily Draft

    One board a day

    Everyone in the world gets the identical board, and you get exactly one attempt. That's what makes the scores worth comparing. Ends in a crowd reveal showing how your picks stacked up against everybody else's.

  • QuickDraft

    10 seconds a pick

    Draft a mini team: one from every category, plus a flex. Ten seconds on each pick and the board drafts for you when the clock hits zero.

  • LightningDraft

    60-second race

    Best of four options, over and over, before the spark fades. As many rounds as you can clear in a minute.

  • SearchDraft

    Typed recall

    There's no list and no suggestions. You just name what comes to mind first, and every accepted answer buys you five more seconds.

How the champion is crowned

The board decides.
Not the loudest friend.

Every finished draft gets an instant, explainable winner. Rosters are scored against the Confidence Pool: pick-rate data trained by everyone playing DraftLab. The verdict lands in seconds and you can see exactly why.

The reveal tells you which of your picks the crowd agreed with and which ones nobody else would have touched. Taking the obvious best thing is safe. Taking the thing only you believe in is how you actually win.

A reason to come back

Play, level, prestige. Ninety-day seasons with a real finish line.

  • Levels & tiers

    Rookie → Hall of Fame

    Daily challenges pay XP, levels pay DraftCoins. Climb from Rookie through Bench, Starter, Captain and GM to Hall of Fame, each in three grades. Milestone levels hand out free tickets.

  • Prestige

    Five ring finishes

    Hit the season cap and prestige: your level resets, but your avatar ring upgrades through Common, Rare, Epic, Legendary, Mythic. It's the only thing in the app you can't buy.

  • Season standings

    90 days

    Competitive drafts score podium points across the season. Finish enough of them and you land Bronze, Silver or Gold. Then it wipes and everyone starts level.

  • Achievements

    Badge case

    First Win, Draft Champion, Vote Master, Crowd Favorite, Pack Legend. They reveal as you go and live on your profile where your friends can see them.

Play with your people

PlayDraft is only fun with a group. Most of the app is built around getting one together.

Draft Leagues
Three to twenty members, a chat thread that never expires, and draft proposals that fire off a real draft once enough people opt in.
Room chat
A full chat tab inside the draft room, with everyone's picks landing inline as they happen. The trash talk is the point.
Friends & DMs
Add friends, message them directly, and see who's drafting. Invite links and join codes drop people straight into a room.
Share cards
Every finished draft renders a share card, champion up top and every challenger's board underneath, sized for the group chat.
Notifications
On by default: you're on the clock, your draft is starting, a Settle It poll needs your vote. Everything else is opt-in.
Draft Companions
Pick a mascot as your avatar. DraftFox is the sly opener who always sniffs out the value pick. There are a dozen more.

Built properly for iPhone

The unglamorous things that decide whether an app is worth keeping.

Sign in
Sign in with Apple or email. Face ID locks the app if you want it locked.
Your data
Delete your account from inside Settings, without emailing anyone or hunting for a support ticket.
Accessibility
Dark interface throughout, orientation lock, and spoken game announcements for DraftLab.
Fair play
Report anything from anywhere, with a profanity filter and real moderators behind the queue.
DraftCoins
Earned by winning drafts and leveling up. They buy tickets, boosts and mascots, never anything that wins a draft for you.
Learning it
A chaptered Getting Started guide and a seven-part demo reel, so nobody's first draft is their worst one.

Get in early

PlayDraft is in TestFlight and iterating on beta feedback. The App Store release follows season one.

Request a beta invite

Not on the App Store yet. The button lights up on release day. Beta invites go out by email.